BARE2D
Font.hpp File Reference
#include <GL/glew.h>
#include <glm/glm.hpp>
#include <vector>
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Data Structures

class  BARE2D::CharacterGlyph
 Represents a render glyph, modified for fonts! More...
 
class  BARE2D::Font
 Essentially just a wrapper for the SDL TTF_Font type. More...
 

Namespaces

 BARE2D
 

Macros

#define FIRST_PRINTABLE_CHAR   ((char)32)
 
#define LAST_PRINTABLE_CHAR   ((char)126)
 
#define MAX_TEXTURE_RES   4096
 

Macro Definition Documentation

◆ FIRST_PRINTABLE_CHAR

#define FIRST_PRINTABLE_CHAR   ((char)32)

Definition at line 8 of file Font.hpp.

◆ LAST_PRINTABLE_CHAR

#define LAST_PRINTABLE_CHAR   ((char)126)

Definition at line 9 of file Font.hpp.

◆ MAX_TEXTURE_RES

#define MAX_TEXTURE_RES   4096

Definition at line 10 of file Font.hpp.