#include <GL/glew.h>#include <glm/glm.hpp>#include <vector>
Include dependency graph for Font.hpp:
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Data Structures | |
| class | BARE2D::CharacterGlyph |
| Represents a render glyph, modified for fonts! More... | |
| class | BARE2D::Font |
| Essentially just a wrapper for the SDL TTF_Font type. More... | |
Namespaces | |
| BARE2D | |
Macros | |
| #define | FIRST_PRINTABLE_CHAR ((char)32) |
| #define | LAST_PRINTABLE_CHAR ((char)126) |
| #define | MAX_TEXTURE_RES 4096 |