BARE2D
PicoPNG.hpp File Reference
#include <vector>
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Namespaces

 BARE2D
 

Functions

int BARE2D::decodePNG (std::vector< unsigned char > &out_image, unsigned long &image_width, unsigned long &image_height, const unsigned char *in_png, size_t in_size, bool convert_to_rgba32=true)
 Loads a PNG from a file. That's... All I've got. More...