The AudioManager acts as a friendly wrapper for the SDL_Mixer library. It basically just plays sounds and music, and allows a user to adjust sound levels, etc. More...
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Data Structures | |
| class | BARE2D::AudioManager |
Namespaces | |
| BARE2D | |
The AudioManager acts as a friendly wrapper for the SDL_Mixer library. It basically just plays sounds and music, and allows a user to adjust sound levels, etc.
Definition in file AudioManager.hpp.