#include <glm/glm.hpp>
Include dependency graph for Camera2D.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Data Structures | |
| class | BARE2D::CameraState |
| Holds some basic information that the camera holds in a state. More... | |
| class | BARE2D::Camera2D |
| The basic camera for a 2D world. There are two spaces - the Worldspace and the Viewspace. The Worldspace is standard for all cameras, it is the 'gameworld' space. The Viewspace is the subspace of the worldspace. It is what the camera captures. Scale is zoom factor. NOT resolution scalar. More... | |
Namespaces | |
| BARE2D | |