BARE2D
ShaderProgram.hpp File Reference
#include <string>
#include <initializer_list>
#include <GL/glew.h>
#include "ShaderProgram.tcc"
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Data Structures

class  BARE2D::ShaderProgram
 The ShaderProgram is a GLSL program which combines two shaders - the vertex shader and the fragment shader - to allow rendering. Each renderer should have its own program. More...
 

Namespaces

 BARE2D