BARE2D
BARE2D::Texture Struct Reference

The texture struct holds very basic stuff - the filepath, width, height, and ID,. More...

#include <Texture.hpp>

+ Inheritance diagram for BARE2D::Texture:
+ Collaboration diagram for BARE2D::Texture:

Data Fields

std::string filepath = ""
 
GLuint id = 0
 
int width = 0
 
int height = 0
 

Detailed Description

The texture struct holds very basic stuff - the filepath, width, height, and ID,.

Definition at line 13 of file Texture.hpp.

Field Documentation

◆ filepath

std::string BARE2D::Texture::filepath = ""

◆ height

◆ id

GLuint BARE2D::Texture::id = 0

◆ width


The documentation for this struct was generated from the following file: